Western Royale is a top-down arena action game inspired by games like Hunt Royale, where players fight against waves of enemies while upgrading their abilities and surviving increasingly difficult encounters. The project was developed in one month as part of a school assignment.
In this project, I focused on implementing core gameplay systems and AI behavior. I developed modular gameplay architecture including enemy AI systems with state machines, combat mechanics, skill execution systems, and object pooling for projectiles and effects. The project also includes enemy spawning logic, upgrade systems, score tracking, and leaderboard mechanics.
The goal of the project was to build scalable and modular gameplay systems that support fast-paced combat and dynamic enemy encounters.